
BeijingVoxel
-- A UE5-based voxel architecture VR game aimed at raising public awareness of the preservation of Beijing's Central Axis
Year
2021
Role
Individual Project
Categories
Abstract
In this interactive experience, non-3D builders or non-visual artists can generate their plug-in buildings by freely interacting with blocks. As they do so, the content they create forms a unique central axis complex tailored to their preferences. The combination of classical buildings and structures produces a dynamic, non-linear, unpredictable, and potentially infinite structure. I look forward to seeing how users' imagination and experimentation will lead to the creation of unique central axis architecture and further expand their cultural knowledge in the process.
Tools: MagicaVoxel, UE5, Blender



